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Hunter Schulz
Hunter Schulz
Concept Design/ Art direction
Tampa, United States

Summary

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Skills

Art DirectionConcept ArtEnvironment DesignIllustrationStoryboardingCharacter DesignCreature DesignStorytellingmech

Experience

  • Concept Art Lead at Blizzard Entertainment
    October 2022 - February 2024

  • Art Director at Blizzard Entertainment
    United States of America
    March 2022 - Present

  • Art Lead/ Senior Concept Artist at Blizzard Entertainment
    Irvine, United States of America
    April 2020 - Present

  • Co-founder / Art Director / Concept Designer at MASSRA Studios at MASSRA Studios
    January 2018 - Present

    MASSRA Studios is a company dedicated to cutting edge Art, Design, and IP Development for the entertainment industry, Co-founders Milan Nikolic and Hunter Schulz joined forces to create a framework that fosters boundless inspiration and vision, We aim to be the alternative to commonplace design, to infuse our client's ideas with boldness and energy. Committed to the process, we take care to see that our visual solutions take your products to the next level.



    https://www.massrastudios.com

  • Senior Concept Artist at Warner Brothers, Turbine studios.
    Boston, United States of America
    January 2015 - January 2017

  • Freelance Illustrator for VainGlory at Super Evil Mega Corp
    January 2015 - January 2017

  • Illustrator at Applibot
    Brussels , Belgium
    January 2013 - January 2014

  • Senior Concept Artist at Netherrealm studios
    Chicago, United States of America
    January 2009 - January 2013

    Worked on Mortal Kombat 9, Mortal Kombat X, Injustice: Gods among us.

  • Concept Artist at EA, Pandemic Studios
    Brisbane, Australia
    January 2006 - January 2008

  • Concept Artist, Texture artist, Character modeler at Microsoft, Big Huge Games
    Baltimore, United States of America
    January 2004 - January 2006